core
EditScore: Unlocking Online RL for Image Editing via High-Fidelity Reward Modeling
· BAAI, USTC · 2025-09 · arXiv:2509.23909
Why it matters
Scores an edit as the geometric mean of semantic consistency, covering both instruction following and region preservation, and perceptual quality, validated against a companion benchmark and used to train a policy with Flow-GRPO.
What this paper does
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RL had already improved text-to-image generation, through methods such as Flow-GRPO and DanceGRPO, but had barely been applied to image editing because no reliable reward signal for editing existed. Proprietary VLMs such as GPT-5 were too expensive to call at RL scale, and open-source VLMs were not accurate enough, and Qwen2.5-VL-72B reached only 0.563 overall accuracy on the paper's own benchmark and scored worse than chance, 0.376, on consistency judgments.
The problem
Image-editing RL needs a reward model that scores an edit accurately, is cheap enough to call at RL scale, and is consistent enough not to be gamed by the policy during training, and no such model or public benchmark for it existed.
The idea
Build a benchmark of expert-annotated edit preferences, then train a family of specialized reward models that score every edit as the geometric mean of a semantic-consistency score, covering instruction following and region preservation together, and a perceptual-quality score, and show that this specialized signal, not raw model scale, is what makes online RL for editing work.
How it works
EditReward-Bench pairs 3,072 preference pairs across four categories (Subject, Appearance, Scene, Advanced) and three axes (Prompt Following, Consistency, Overall Quality), drawn from the outputs of 11 editing models and ranked by expert human raters into quality tiers, keeping only pairs with full annotator agreement. EditScore fine-tunes Qwen2.5-VL (7B, 32B, 72B) with LoRA rank 32 on 70,000 GPT-4.1-annotated samples, curated by k-center greedy sampling and filtered to remove unachievable or low-discriminability cases; each model outputs chain-of-thought reasoning plus a scalar score, and the final score is the geometric mean of the semantic-consistency and perceptual-quality scores. A self-ensemble strategy averages several independent stochastic forward passes per input triplet. The resulting reward trains OmniGen2 with Flow-GRPO adapted to OmniGen2's SDE formulation, using 20 sampling timesteps, a group size of 12, and a KL penalty of 0.04. This is an evaluation and reward-modeling contribution rather than an editing method, so the space/protection-mechanism axis that organizes the rest of this section does not apply to it directly.
Evidence
EditScore-72B with a 4-pass ensemble reaches 0.763 overall accuracy on EditReward-Bench, close to GPT-5's 0.755 and above GPT-4.1's 0.705; EditScore-7B single-pass already reaches 0.659 overall, above Qwen2.5-VL-72B's 0.563. Using EditScore-7B as the RL reward, OmniGen2's GEdit-Bench-EN overall score rises from 6.28 to 6.68 and its semantic-control score from 6.72 to 7.20; its ImgEdit-Bench overall score rises from 3.40 to 3.63. Using Qwen2.5-VL-72B as the reward instead causes RL training to collapse.
Limitations
RL training was run on 32 H100 GPUs, a computational barrier the authors do not otherwise address, and EditReward-Bench covers only 13 tasks and two downstream benchmarks (GEdit-Bench, ImgEdit-Bench), so its coverage of editing scenarios is bounded. The authors' own analysis shows reward variance, not annotator accuracy, drove policy quality. GPT-4.1 labels, despite lower benchmark accuracy than GPT-5's, produced a better policy (6.375 versus 6.292), which they note complicates simple accuracy-based reward selection.
Why it matters
It shows the bottleneck blocking RL for image editing was reward fidelity rather than the RL algorithm itself, and gives the field both a public preference benchmark and an open reward model to build on instead of expensive proprietary VLM calls, the same role FID and CLIP score play for generation but built specifically for the instruction-following-plus-preservation structure of an edit.
Abstract, in the authors' own words
Instruction-guided image editing has achieved remarkable progress, yet current models still face challenges with complex instructions and often require multiple samples to produce a desired result. Reinforcement Learning (RL) offers a promising solution, but its adoption in image editing has been severely hindered by the lack of a high-fidelity, efficient reward signal. In this work, we present a comprehensive methodology to overcome this barrier, centered on the development of a state-of-the-art, specialized reward model. We first introduce EditReward-Bench, a comprehensive benchmark to systematically evaluate reward models on editing quality. Building on this benchmark, we develop EditScore, a series of reward models (7B-72B) for evaluating the quality of instruction-guided image editing. Through meticulous data curation and filtering, EditScore effectively matches the performance of learning proprietary VLMs. Furthermore, coupled with an effective self-ensemble strategy tailored for the generative nature of EditScore, our largest variant even surpasses GPT-5 in the benchmark. We then demonstrate that a high-fidelity reward model is the key to unlocking online RL for image editing. Our experiments show that, while even the largest open-source VLMs fail to provide an effective learning signal, EditScore enables efficient and robust policy optimization. Applying our framework to a strong base model, OmniGen2, results in a final model that shows a substantial and consistent performance uplift. Overall, this work provides the first systematic path from benchmarking to reward modeling to RL training in image editing, showing that a high-fidelity, domain-specialized reward model is the key to unlocking the full potential of RL in this domain.
Research line
Method note — the shared flow-matching interpolation
Every flow-matching / rectified-flow paper in this atlas trains toward a straight-line path between a noise sample x₀ and a data sample x₁:
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