Dataset Condensation Atlas

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Video DC study

A Large-Scale Study on Video Action Dataset Condensation

Yang Chen, Sheng Guo, Bo Zheng, Limin Wang

arXiv 2024 · first public 2024-12-30 · arXiv 2412.21197

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In one paragraph

This large-scale study systematically examines video dataset condensation along three axes: temporal processing of video data, the evaluation protocol, and how condensation algorithms adapt to the space-time domain. It finds that labeling method matters a great deal for condensation performance, that simple sliding-window sampling suffices for temporal processing, and that dataset-distillation methods win in harder scenarios while sample-selection methods win in easier ones; it also proposes a unified evaluation protocol and reports state-of-the-art results on HMDB51, UCF101, SSv2 and K400 under it.

Explained

What came before

Wang et al. (video-sdd-2024) gave the first systematic study of video distillation but used only small-scale HMDB51/MiniUCF, segment-based temporal sampling, and did not investigate how evaluation settings (labeling, augmentation, loss) affect reported condensation performance — mirroring the label-regime confound already documented for image condensation (RDED, EDC, DATM, SRe2L-family methods), which this paper imports into the video setting essentially unstudied.

The problem

Because video condensation papers each pick their own temporal processing, labeling scheme and training recipe, it is unclear whether reported gaps between methods reflect the condensation algorithm itself or the evaluation protocol around it, and no work had systematically adapted state-of-the-art image condensation methods (distribution/statistical matching, trajectory matching, realism-based selection) to video or tested them at the scale of Kinetics-400/SSv2.

The idea

Treat video condensation as three separable design axes — temporal processing (sampling + interpolation), the condensation algorithm, and the evaluation protocol (labels, augmentation, loss) — and vary each independently to isolate which one actually drives reported accuracy differences, proposing sliding-window sampling and a unified evaluation protocol as the fixes.

How it works

Adapts three image condensation methods to video by treating clips as an extra time axis: RDED (training-free realism/diversity-scored real-patch selection, extended by concatenating video tubes spatially), EDC (SRe2L-style statistical/BN-moment matching, extended to space-time statistics), and DATM (multi-step trajectory matching with a difficulty-increasing curriculum). Introduces sliding-window sampling (overlapping clips sampled sequentially along time, replacing segment sampling) and compares interpolation schemes (none, duplication, linear, learnable) for aligning condensed clip length to the evaluation model's input length. Systematically ablates labeling regime (hard, single soft label, Multi-SL — multiple augmented views of one clip each with their own teacher logits, as in SRe2L/G-VBSM/EDC), CutMix augmentation, and loss function (KL vs. MSE against ground-truth), then fixes a single evaluation protocol (Multi-SL, no CutMix, MSE-GT loss) for its head-to-head comparisons.

Evidence

Table 8 (HMDB51/UCF101 top-1, SSv2/K400 top-5, soft labels, MiniC3D eval, various IPC): the paper's reimplementations outperform video-sdd-2024's numbers at matched IPC (e.g. HMDB51 IPC=1, DATM 9.0% vs. video-sdd-2024's best prior 8.6%; UCF101 IPC=5, DATM 20.8% vs. video-sdd-2024 not reported at that scale) and reach new state-of-the-art on all four datasets, with RDED best on HMDB51/UCF101 and DATM best on the larger, more class-diverse SSv2/K400 (full-dataset upper bounds: HMDB51 26.1%, UCF101 52.6%, SSv2 47.5%, K400 44.6%). Figure 4 / Tables 2-3 (UCF101, IPC=1): labeling method changes accuracy by up to 8.6 points — more than augmentation (3.3 pts) or loss function (2.4 pts) combined — and can reverse method rankings (DATM without CutMix, 12.1%, beats RDED with CutMix, 11.0%, under soft labels). Table 4 (K400): sliding-window sampling beats segment sampling for all three methods (e.g. RDED 11.5% vs. 10.6%); Table 5 (SSv2): all training-free interpolators (duplication, linear) hurt accuracy relative to no interpolation. Cost: DATM uses up to 40GB GPU memory vs. EDC's under 10GB (Sec. 4.4), with no wall-clock numbers given.

Limitations

Does not propose or test a trainable interpolator despite showing training-free ones fail; explicitly excludes generative/diffusion-based video condensation methods "due to limitation of time and energy"; evaluation still relies on relatively small backbones (MiniC3D primary, R(2+1)D/I3D/SlowOnly for transfer) rather than modern video transformers; DATM's high memory cost (up to 40GB) is flagged as limiting its scalability but not resolved.

Written by the atlas from the paper's full text. Check the paper for exact numbers.

Where it sits

Builds on

Abstract (verbatim from arXiv)

Recently, dataset condensation has made significant progress in the image domain. Unlike images, videos possess an additional temporal dimension, which harbors considerable redundant information, making condensation even more crucial. However, video dataset condensation still remains an underexplored area. We aim to bridge this gap by providing a large-scale study with systematic design and fair comparison. Specifically, our work delves into three key aspects to provide valuable empirical insights: (1) temporal processing of video data, (2) the evaluation protocol for video dataset condensation, and (3) adaptation of condensation algorithms to the space-time domain. From this study, we derive several intriguing observations: (i) labeling methods greatly influence condensation performance, (ii) simple sliding-window sampling is effective for temporal processing, and (iii) dataset distillation methods perform better in challenging scenarios, while sample selection methods excel in easier ones. Furthermore, we propose a unified evaluation protocol for the fair comparison of different condensation algorithms and achieve state-of-the-art results on four widely-used action recognition datasets: HMDB51, UCF101, SSv2 and K400. Our code is available at https://github.com/MCG-NJU/Video-DC.

BibTeX (generated; prefer the venue's official entry)
@article{chen2024large,
  title   = {A Large-Scale Study on Video Action Dataset Condensation},
  author  = {Yang Chen and Sheng Guo and Bo Zheng and Limin Wang},
  journal = {arXiv preprint arXiv:2412.21197},
  year    = {2024}
}

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